Patent Documents

Utility Patent Application Receipt

TITLE: Improved Football Shaped Device, Improved Spear, Improved Fighting Stick and Combined Throwing and Weapon device

Utility Patent Application Receipt

TITLE: Devices for Simulating Injury by Disabling Human Body Components for Sports, Martial Arts, Simulated Combat and Training activities.

IN THE UNITED STATES PATENT AND TRADEMARK OFFICE

Utility Patent Application

TITLE: Improved Football Shaped Device, Improved Spear, Improved Fighting Stick and Combined Throwing and Weapon device

INVENTOR: William T. Bagley, Jr.

FIELD OF THE INVENTION

The present invention has several novel and unique elements that combine stick and spear-like implements to the common football (or any object similar in shape or function to a football or ball) that create a combined entity. Envision a football or ball with a spear or stick inserted lengthwise through the middle of the ball. This is Version 1 of the invention.

 

In this manner the combined implement (with blunted end) becomes a fighting stick, spear for martial arts, recreational throwing and catching, and as a hunting (with pointed end), and target throwing device. The inventor has named it a BangBall.

 

It has various uses for sports as a throwable and catchable item and also as a striking or blocking fighting stick as seen in the new sport of BangBall.  The sport of BangBall is a potentially a Design Patent, to be reviewed separately, and the same author of this document is the inventor of the sport.

The proposed invention also includes a novel and unique version (Version 2) of the BangBall that has a mechanism for release of the telescopic or expandable rods that spring out from each end of the football. It appears to be close to appearance of a normal looking football (or any object similar in shape or function to a football or ball) until the inner rods emanate horizontally. Its function is that, once thrown and caught as a normal looking football, the rods can be deployed to be used as a weapon  (fighting stick or staff) to attack or defend.

Please note when using the term “football” herein it does not necessarily mean an actual football as commonly known. The object may be a football shaped item or may be any object that resembles a football or any shaped ball. However, an actual football may also be used in some configurations.

BACKGROUND

The ball in the American sport of football is a throwing implement well suited for distance and accuracy. When in flight and thrown appropriately, it has good rotational spin for accuracy and utilizes the full range of motion of the thrower’s wrist as a superior means to aid in its rotation and add power for longer distance of flight.

As presented here, the embodiment’s BangBall device is proposed as novel: A spear that incorporates the flight characteristics of a football is superior in accuracy and distance. It will be an improvement for use in hunting, targeting and for sports over a conventional spear.

A secondary but vital aspect of the embodiment is the use of the novel football or novel spear/fighting stick as a weapon for stick fighting sports or stick fight training.

Therefore, the novelty is not limited to just a improved throwing implement, but additionally and as a independent embodiment, is a fighting stick weapon that can be transferred via a throw and catch to another person.

A runner with the embodiment’s novel football or novel spear/fighting stick would operate the device similarly as a fighting stick (called a “Bo” in Martial Arts terminology) weapon as both a defensive and offensive weapon. This is proposed as a novel concept, the use of additional material and technology that weaponizes a football (or any object similar in shape or function to a football).

The stick fighting feature and as a novel enhanced football is something a player would use the embodiment in the sport of BangBall.  BangBall mixes Martial Art’s stick fighting with American type football action and rules, but using a improved football/spear/stick.

All other BangBall players have only a fighting stick minus the football or safe (padded plastic) swords. The BangBall quarterback thus delivers to the ball carrier a means (in the form of a BangBall) to defend himself, allowing the ball carrier to advance forward against the opposition. 

In antiquity to the modern day there are numerous kinds of weapons known as a spear or a lance. Familiar designs include a length of some material, usually but not always wood, in the form of a pole of varying lengths. It usually has a pointed tip and is meant to be thrown at a target, opponent in battle or a hunter’s prey.  It can also be used as a stick like weapon, as well as a throwing device. Often on the non-pointed end has feathers similar to what is seen on an arrow.

When thrown, it is desired for the spear to go where it is aimed, so the wood or other material needs to be straight and ridged as possible, as a wobble or curvature of the wood would create aerodynamic forces adversely effecting its flight. The feathers operate to stabilize the flight of the spear by using air flow to enhance accuracy.

Besides accuracy, an intrinsic desire of the spear’s performance is the range or distance the spear can be thrown. Distance is a combination of its weight, design, aerodynamic properties and the strength (as translated into force) of the thrower.

To date a spear or lance is relatively (as compared to the embodiment here) unchanged from its thousands of years of use. It lacks significant rotational spin (which would provide greater accuracy) as compared to a rifled bullet or a conventional football. It is a given physical fact that a football in flight rotates very rapidly, while a spear will only do so slowly. It is a well know ballistic fact that a item, such as a bullet or football, while moving through the air rotating or spinning uniform body will be less effected by air turbulence and thus fly straighter.

In addition, a spear when in the throwing motion, does not allow for the full use or rotation of the wrist. The wrist does not bend or rotate completely the way it does when throwing a football. In fact, very little wrist motion is present when throwing a spear. A throwing motion of spear aided by the embodiment’s football type grip allows for the full power of the wrist to produce greater distance and spin.

To improve the rotational spin and provide the means to use an improved, more powerful wrist motion would be a novel and beneficial enhancement of a spear.

To deliver a catchable weapon from one person to the other in the field of play or in a battle is also a unique and novel enhancement to a spear, fighting stick, or football, because it is all three of those things.

Brief Description of the Invention

As previously noted, a football is a device known for distance and accuracy due to its rotational spin and utilizes the full range of motion of the thrower’s wrist for distance.

As presented here the embodiment proposes that a spear that incorporates the flight characteristics of a football would be superior in accuracy and distance to a spear without the integrated football. It will have a particular improved use in target practice and hunting. The invention has listed several methods for the marriage of the football (or any object similar in shape or function to a football or ball) to the spear. It notes several ways to mount and keep the football type object in position on the spear.

A secondary and vital aspect of the embodiment is the use of a spear enhanced football as a weapon for sport and training. A enhanced football/spear/fighting staff offered by the embodiment with a blunted point (to prevent injury) can be thrown and caught and then utilized as a weapon to defend the participant from attack or to further his or her progress offensively to move against a defender. This is a novel use of a spear or stick as the addition of the  football or ball type object makes the stick weapon transportable (by air)  from one person to another.

Proposed Invention’s Two Versions:

 Version 1  is a football (or any object similar in shape or function to a football or ball)  with a shaft of straight material (in the form of a spear) inserted length wise through the object.  The object’s position is very close to center of the shaft. The marriage of the shaft and novel football creates a “BangBall” football. It is anticipated that a version of this type of BangBall will also be used for hunting or target practice, and will use a sharp point, not a blunt or safety point.

Version 2 has telescopic or expandable rods embedded into the football (or any object similar in shape or function to a football or ball) that can be released via a trigger assembly once caught or handled by the participant. Alternatively, the thrower could potentially change his or her mind and deploy the rods if running becomes a better option than throwing.

The advantages of this version is better aerodynamics and flight distance (with rods still encased in the ball) and ease of catch when compared to the Version 1. The disadvantage is the rods are not as readily available (because of the delay in deployment) for defending an attacker as they are in Version 1.

The invention describes below in detail the novel triggering mechanisms inside the BangBall football that rapidly deploy the rods once it is caught or handled and activated by the recipient.

The unique and novel methods to attach and position the BangBall football to the spear or stick are itemized below.

The unique and novel methods to signal or read sensors attached to the football or  spear or stick are itemized below.

The novel covering materials over the surface of the football that protect the BangBall football’s internal rods and triggering components are itemized below.

Both versions (1) and (2) of this embodiment have novel means to protect the BangBall football and improve its durability through various flexible plastic and shrinkable coverings and are itemized below.

BRIEF DESCRIPTION OF THE DRAWINGS

 The present invention will now be described by referencing the appended figures representing preferred embodiments.

Figure 3 Cone Stop and Shrink Wrap over Football Device depicts an example of a football device covering and cone shaped stop according to various embodiments of the present invention. The football device beneath the cover is protected and made more durable by the wrapping material. The cone serves to secure the football device to the shaft and terminate the wrapping material in a effective way.

Figure 4 Football Device filled with expandable foam depicts an example of a football device filled with expandable foam according to various embodiments of the present invention. Other embodiments may use bladders or other materials in place of expandable foam

Figure 5 Trigger Assembly, Deployment Tube and Rod (in extended configuration) depicts an example of  a plurality of segments according to various embodiments of the present invention. When triggered by a person pushing down on the two short rods, two long rods spring out from each end of the housing tubes, one extended rod is shown here.

Figure 6 Compressed Rod shown in Deployment Tube depicts an example of a rod compressed into the triggering device’s deployment tubes. There is a duplicate compressed rod at the other end of the device. When triggered and deployed, two rods of 3 foot or other length spring forward from each end.

Figure 7 Trigger Assembly with Rods (partially deployed) in 1/2 of Foam Football Device depicts an example of triggering device housed in a dissected football device, which will be covered by a similar shaped football device. The final product will appear to be a conventional looking football in appearance as seen in Figure 8.

Figure 8 Football Device with Rod Embedded in Deployment Tubes depicts an example of a football device  according to various embodiments of the present invention

Figure 9 Football Device Trigger Buttons depicts an example of a football device’s exposed triggers, that when pressed cause the rods to spring forward according to various embodiments of the present invention

Figure 10 Football Device with Conductive Sheath depicts an example of a conductive material that enables device to trigger or signal various sensors.

Figure 11 Football Light (at end of shaft) depicts an example of a tip of football device that is lighted to enhance its visibility and safety.

Although the present invention has been illustrated and described herein with reference to preferred embodiments and specific examples thereof, it will be readily apparent to those of ordinary skill in the art that other embodiments and examples may perform similar functions and/or achieve like results. All such equivalent embodiments and examples are within the spirit and scope of the present invention, are contemplated thereby, and are intended to be covered by the following claims.

 DETAILED DESCRIPTION OF THE INVENTION

Please note when using the term “football” herein does not necessarily mean an actual football as commonly known. The object may be a football shaped item or any object that resembles a football or performs similarly. However, an actual football may be used in some configurations.

The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used herein, the term “and/or” includes any and all combinations of one or more of the associated listed items. As used herein, the singular forms “a,” “an,” and “the” are intended to include the plural forms as well as the singular forms, unless the context clearly indicates otherwise. It will be further understood that the terms “comprises” and/or “comprising,” when used in this specification, specify the presence of stated features, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, steps, operations, elements, components, and/or groups thereof.

Unless otherwise defined, all terms (including technical and scientific terms) used herein have the same meaning as commonly understood by one having ordinary skill in the art to which this invention belongs. It will be further understood that terms, such as those defined in commonly used dictionaries, should be interpreted as having a meaning that is consistent with their meaning in the context of the relevant art and the present disclosure and will not be interpreted in an idealized or overly formal sense unless expressly so defined herein.

In describing the invention, it will be understood that a number of techniques and steps are disclosed. Each of these has individual benefit and each can also be used in conjunction with one or more, or in some cases all, of the other disclosed techniques. Accordingly, for the sake of clarity, this description will refrain from repeating every possible combination of the individual steps in an unnecessary fashion.

Nevertheless, the specification and claims should be read with the understanding that such combinations are entirely within the scope of the invention and the claims.

New football/spear/fighting stick designs are discussed herein. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be evident, however, to one skilled in the art that the present invention may be practiced without these specific details.

The present disclosure is to be considered as an exemplification of the invention, and is not intended to limit the invention to the specific embodiments illustrated by the figures or description below.

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Invention Details

The novelty of the enhanced football (or any object similar in shape or function to a football or ball) combined into a  spear/stick  is thus: It may be used not only as a superior throwing implement and thus better for hunting and sports, but is also transportable (via the throwing of it) as a hand weapon from one person to another, who then can fight off defenders or attackers.

 Recreational or training use of the embodiment’s enhanced football with spear/fighting stick will be seen outside of the sport of BangBall.  In martial arts settings or other training or competitive contests, individuals will use the device in solo training sessions for improving their stick fighting and throwing skills.  In hunting or target practice, a more effective spear (with a sharp, not blunt tip) with increased range, accuracy and penetrating power is intrinsically more beneficial than a conventional spear.

A somewhat similar design but different in function, is found in the recreational device known as a “Nerf” (a football constructed of soft foam) which has one version that also incorporates a length of material in the shape of a finned staff or rod emanating from the one end of the football.

This Nerf device has a rod only on one end, unlike the proposed embodiment, which has a rod on both ends The Nerf more resembles a missile or finned aerially dropped bomb than a spear. Lacking a completely straight and narrow shaft on two ends, it thus is a separated category from a spear.

The Nerf  has a point dissimilar in function to a spear, it is one that functions to aid  its aerodynamic profile by reducing drag and  air resistance. It has no point that can impact a target to pierce or damage the target. Nor can it be used to defend or attack an opponent or object. Thus the “Nerf” is separate in category or use from the proposed enhanced spear/fighting stick  or football that can be used in hunting or fighting.

Furthermore, the “Nerf” lacks the rigidity of the embodiment as its components are entirely made of foam, and as such fails to maintain integrity between its components, in other words it soon breaks when engaged in stick or sword play.

It cannot be uses as an effective fighting stick, and moreover due to its fins interfering with a grip a swordsman or stick fighter would need, it lacks sufficient physical size and structural strength to be effectively wielded as a football enhanced sword, stick or similar weapon.

While there are spears in the art, they are limited in many aspects. They are configured for a hand around the spear’s thin (when compared with the embodiment’s much thicker football) shaft, which by its physical makeup limits the amount of mounting and positioning of the throwing hand.  The shaft is the same diameter along its entire length, and thus a thrower is unable to utilize the full range of the wrist to spin the rod for greater accuracy or gain greater power in the throw. This is due to the grip having less surface area of the hand to work with and thus gain less than full use of hand/wrists power. Any advancement in design that produces a gain in accuracy and distance and impact power are intrinsically desired in spear design.

Therefore, a need exists for a novel spear design to increase the rotational spin for accuracy and for increasing the power and therefore speed and distance when thrown.

Finally, there is a need for the system to be rapidly configurable from a standard football to a football/spear combination to adapt to different applications in sports (the sport of BangBall for example) and other environments or endeavors.

Version 1

The present invention Version 1 (of two) comprises a spear and throwing implement consisting of a football (or any object similar in shape or function to a football or ball) shaped element with spear embedded through the shape in a lengthwise configuration. It is designed to be thrown in the same manner as a conventional football, thus gaining more power and accuracy than a standard spear currently in use. Test results show a marked increase in rotation and greater speed when thrown compared to a conventional spear. Greater speed equates to greater distance when thrown, and an increase in speed also increases the force of impact, thus improving the penetrating power of the spear’s point.

Cone or other Shaped Stop and Protective Element

Each of the Mounting Elements below (in the “Mounting and Positioning Elements” section) may or may not have a device on front and/or back of the football’s end points, as an element that holds the novel football in place.

It is comprised as a cone or funnel shaped object or a stop device of any shape and is installed on the shaft of the spear/stick so that is covers or is adjacent to the points (or each end) of the football (or any object similar in shape or function to a football or ball). It may be made of plastic, metal, or any material sufficient to protect points of football, assist in the permanent positioning of the ball on the shaft, and/or provide grip to any end points of material covering the football. This device or devices also assists in aerodynamics, and/or provides a covering for the points of the football to hold down any material covering the novel football, spear and fighting stick.

Mounting and Positioning Elements

There are numerous novel and unique means to mount the spear/stick through the novel football or any object similar in shape or function to a football. Some but not all are listed so any means of mounting a spear/stick through a football or football shaped device should be incorporated.

Placement of spear/stick through the middle of the football by  wrapping it partially or completely in tape or shrinkable wrap or any material to hold the football’s position on spear or stick. The shrink material may cover the ball in one piece, as if the ball is in a tight fitting bag, or by wrapping of the ball in multiple wraps of adhesive tape around the ball and shaft, ensuring the two elements are secured to one another.

Placement of spear/stick through the middle of the football  and the spear or stick is glued to the football or otherwise attached to hold football’s position on spear or stick

Placement of spear/stick through the middle of the football (or any object similar in shape or function to a football or ball) and spear or stick is inserted into a tube running the length of the football to hold football’s position on spear or stick

Placement of spear/stick through the middle of the football and spear or stick is surrounded or embedded in the football’s bladder or bladders or otherwise attached to hold football’s position on spear or stick

Placement of spear/stick through the middle of the football and spear or stick with plastic or other material as “stops” that are attached to the shaft in front or behind the football’s points to hold football’s position on spear or stick

Placement of spear/stick through the middle of the football and spear or stick is surrounded or embedded within the football by an injectable or otherwise installed foam or other material to hold and solidify the football’s position on spear or stick.

Placement of spear/stick through the middle of the football (or any object similar in shape or function to a football or ball) and spear or stick is surrounded or embedded in a solid or near solid football or otherwise attached to hold football’s position on spear or stick

For Version 2 (see below) placement of expandable or telescopic rods (in their collapsed configuration) in the middle of the football (or any object similar in shape or function to a football or ball) and spear or stick. These rods are deployed outward from each end of the football when the expandable portions are triggered. This process creates a spear/stick combination that is similar in function to Version 1.

Sensors

Importantly, the shaft for version 1 and Version 2 may include  material or electronics that can be telemetrically sensed or signaled by outside sensors a distance away or some other means including a impact on the sensor from a some outside force .

In the current embodiment on Version 1, a thin band of conductive metal surrounds the shaft at various locations or in some embodiments its entire length, in sufficient size to trigger a conductive sensor on a target struck by the shaft.

As to Version 2, the shaft is currently comprised entirely of metal, so it will provide the conductive field necessary to trigger a sensor by its physical make up. However, Version 2 may also possess in some embodiments material or electronics other than its metal configuration to trigger or signal an outside sensor.

Lights and Pointed End of Device

To assist in the use and functionality of the device as a catchable item, the embodiment  includes as an option a novel and unique lighted element on its tip or elsewhere. It may be battery or dynamo or otherwise powered, and the  lights that are triggered by movement, or any other means including being powered in a permanently “on” position.

It is desired that the tip in sport or training be blunt or shaped in a manner that will not injure a person trying to catch the football enhanced spear/stick. Such a tip may be a round or oblong or tear shaped or any shape that lessens the sharpness of its design. It may be comprised of a material such as rubber, plastic or any material that lessens the impact.

For hunting or target practice the tip may be sharp to include but not limited to points similar to an arrow as found commonly in the open market.

Version 2

This second version of this enhanced football (or any object similar in shape or function to a football or ball) or enhanced spear/fighting stick is anticipated to be more expensive to build and therefore purchase, as it has rods that are telescopic or otherwise compacted into a football’s body.

Upon a triggered release or manual action to release the telescopic rods, the BangBall becomes a device similar to the non-telescopic device Version 1. Thus, it has all the ability of Version 1 to be a hand held weapon or a throwing spear/fighting stick. As such, it is superior to conventional spears in accuracy and speed of delivery and is weaponized once activated.

Importantly, this version of the enhanced spear/fighting stick /football can be thrown with or without extending the rods, so that (in non-expanded mode) it mimics a standard football. In this configuration, it can be thrown further and with greater accuracy than with the non-telescopic shaft version as seen in Version 1.

Once delivered via a person catching it (or otherwise gains possession of it), the rods can be extended via a triggering device transforming its use as a hand held weapon or spear/fighting stick .

A novel delivery system of a football, a spear and a fighting stick is all created here, as the football is by all appearances and flight characteristics similar to a conventional football, but carries within it an expandable spear or fighting stick.  It thus affords a participant (who has caught or is running with the football/fighting stick) to have the ability to fight, train, or otherwise utilize the device in ways that would be impossible with a normal football, or a “Nerf” type football with fins.

The present invention Version 2 comprises a novel release and positioning system generally consisting of one or more rod or spear-like elements embedded within a holding area inside a football (or any object similar in shape or function to a football or ball). Though leather or plastic or some other form of a football shaped object can be used or made, the embodiment football example presented here is an off the shelf foam (“Nerf”) variety some 9 inches in length.

 It is carefully cut lengthwise into halves and some of the foam material is removed to house the rods and triggering assembly. The two halves of the football are then glued back together, so that only the trigger knobs near the surface of the ball are exposed or accessible. A small door with a block of foam cut out as a access port  to gain access to the trigger assembly. The block is held in place with hook and loop material (aka “Velcro”). Once this port is opened by removing the foam block, the user can reset the triggers for a redeployment of the rods.

The rods are a proprietary expandable material currently comprised of stainless carbonized rolled steel. They collapse from a rod 3 feet in length to a compact 4 inches each. They expand in only one direction, and given the football has two ends, it is necessary to have two independent rods inside the football, each pointing away from one another. The collapsed rods are encased in a deployment tube structure that also doubles as housing for the trigger mechanism.

Each rod has a male catch latch that prevents the rod from expanding until triggered. A proprietary trigger assembly holds this latch in place, by inserting the male end of the latch into a female receptacle. The male end has a rounded loop of metal that can accepted by a movable sliding mechanism inside the receptacle that employs a means to hold the male loop in place: The male end’s loop is placed within a female grooved area that has the sliding male protrusion mechanism that goes through the loop and thus prevents the looped male end from releasing the rod outward.

The sliding mechanism thus operates as a trigger. From above this sliding mechanism, a rod is placed that when manually pressed downward, pushes the sliding mechanism downward which releases the male loop from the grip of the sliding mechanism’s protrusion.

The rods pushing down are just long enough to touch and then trigger the sliding assembly on one end and the other end of the rods terminate at the surface of the football.

A user of the football/spear/stick device can locate the terminal ends of the rods with his fingers, then push down on them to activate the trigger apparatus. The rods then expand outward rapidly and is ready for use as a weapon or can be thrown as a spear. Their deployment is very rapid, within one second.

The downward movement also compresses a spring, which returns to its unsprung position once trigger button is released. This release of tension returns the protrusion element back to its original position.

Upon a triggered release or manual action to release the telescopic rods, from each end the rods spring out becoming a unique and novel throwing device with additional attack or defend capabilities.

CLAIMS

What is claimed is:

1. A modified football (or any object similar in shape or function to a football or ball) comprising a collapsible pole at each end with at least one quick release male element at the middle of the element. Such  a collapsible pole will be, in its entirety or nearly so,  embedded inside the football, and can be triggered to release at the first and second end wherein said male element is configured to  spring out forcibly. When in this expanded configuration, it thus resembles a  spear/fighting stick  or lance with a football at or near center of the shaft.  It may be configured with lights to enhance its visibility, and sensors or sensor sensitive material to facilitate certain functions. It operates as a throwing implement as a novel football whether in collapsed mode or not, and also as a novel spear or a novel fighting stick. Deliverability of a catchable weapon of this kind through the air from one combatant to an allied combatant is unique, valuable and novel.

2. A modified football (or any object similar in shape or function to a football) comprising of a non-collapsible pole at each end so as to otherwise resemble a  spear/fighting stick  or lance. Such pole will be placed through the center of a football or any object similar in shape or function to a football, so that a pole emanates from both ends of it.  Various mounting techniques to hold football in place and protect terminal ends of covering materials that cover the football or ball type object. It assists in aerodynamics, and/or provides a covering for the points of the football to hold down any material covering the football or any object similar in shape or function to a football. It may be configured with lights to enhance its visibility, and sensors or sensor sensitive material to facilitate certain functions. It operates as a throwing implement, as a novel football, a novel spear or a novel fighting stick. Deliverability of a catchable weapon of this kind through the air from one combatant to an allied combatant is unique, valuable and novel.

3. Various coverings and protective materials that encase football (or any object similar in shape or function to a football or ball) to aid in its protection and durability.

ABSTRACT:

The present invention comprises a novel quick release rod mounting and positioning system comprising one or more mounting elements with a triggering lock and one or more triggering elements. The lock may comprise a male element configured to insert and engage into a female element and is configured to secure the positioning elements and mounting elements together. The mounting elements are configured with at least one deployment tube that encase the rods. The rod elements are configured with at least one male or female trigger lock element and a collapsible rod.

In other embodiments, the mounting and positioning system is comprised of shaft of various materials such as wood that is mounted through a football (or any object similar in shape or function to a football or ball).  Its positioning is inserted through the lengthwise middle of the football and is configured to be attached and securely set to the shaft by various means.

Figure 1 Version One,  Football Device with Non-expandable Shaft (configured lengthwise through football)

Figure 2 Version Two, Football Device with Expandable Rods (picture shows expanded configuration)

Figure 3 Cone Stop and Shrink Wrap over Football Device

Figure 4 Football Device filled with expandable foam (shaft through both ends not pictured)

Figure 5 Trigger Assembly, Deployment Tube and Rod (in extended configuration)

Figure 6 Compressed Rod shown in Deployment Tube

Figure 7 Trigger Assembly with Rods (partially deployed) in 1/2 of Foam Football Device

Figure 8 Football Device with Rod Embedded in Deployment Tubes

Figure 9 Football Device Trigger Buttons

Figure 10 Football Device with Conductive Sheath on Wooden Shaft

Figure 11 Football Light (at end of shaft) to enhance visibility

13

IN THE UNITED STATES PATENT AND TRADEMARK OFFICE

Utility Patent Application

TITLE: Devices and Methods Temporarily to Disable or Assist in Disabling Areas of the body Human Body Components for Sports, Martial Arts, Simulated Combat and Training activities.

INVENTOR: William T. Bagley, Jr.

FIELD OF THE INVENTION

The present invention relates to novel devices that temporarily and harmlessly disable parts of the human body from their normal function. Such an event occurs when triggered or enabled by the embodiment’s switch, latch, lever or spring, metamaterial, pneumatic, electro skin, or any other mechanism.

It is the intent of the invention to simulate an injury to a body area, thus providing a superior method of simulating realism which creates more effective training or practice sessions, enabling the participants faster development of skills desired.  

The invention is of particularly high value (but is not limited to) to the new sport of BangBall, which also is a method invention of the submitter and is included herein.

Invention also includes mechanical and/or electrical or other mechanisms for quick triggering of the devices and also release of the latched or enabled devices in order to return to a predetermined position.

Invention also includes a Method Patent embodiment for the process of preventing or defending an individual’s progression (or not) towards a goal on a field of play.

BACKGROUND

In the world today there are a multitude of different simulation devicesthat simulate activities used so the participant will not be exposed to the dangers of real-life injury or actions.   theseThe potential dangers are lessened limited or contained by the device’s design to protect the participant from harm.

These devices in the art thus allow the user to be safely trained so to be better experienced when actual or real event takes place.  For example, the armed forces in some countries use a low power laser installed at the end of a rifle, and a laser sensor is installed on a soldier impersonating an enemy. When the laser is fired and strikes the mock enemy soldier, that soldier is audibly notified that he has become a simulated casualty.

Also, in certain sports, you have devices that simulate certain game activities to better or more efficiently train an athlete for when a real game or event takes place.

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For example, in Archery you have foam covered arrows which also will not harm the human target in the sport of Arrow Tag. These devices are effective and the goal is to achieve as much realism as possible without harm or to train an individual more efficiently.

Devices or gear for simulating real world conditions (such as an assault or hand to hand combat) in martial arts, boxing and other similar contact sports or events, are more limited, especially when hand held weapons are used in training or in competition.

 It is difficult to simulate combat in these cases without harming the opponent. Most often the recipient of the blows has to have protective equipment, such as seen in training sessions with padded helmets for boxing, or, in other cases, the sparring boxer has to unrealistically lessen the impact by lessening the force of the blow. In martial arts, strikes to certain parts of the body are prohibited, or the use of padding is prevalent.

The end event of a laser rifle strike example above is a given, the recipient is considered to be eliminated, but with protective gear worn in other sports, the force of the blow does not incapacitate the combatant as it would or would not if no protective gear were present. There is no real way to tell what effect the force of the blow would have because of the protective gear. Thus, such a circumstance limits its realism.

If hand weapons are used, the simulation is even more unrealistic, as a strike from a sword or baton would seriously wound or kill a combatant, but with protective gear the combatant continues without or  with little evidence of injury.

Combat training simulations that are using protective equipment are ineffective and unrealistic simulations, as the participant is protected from otherwise harmful or lethal blows.

If no protective equipment is used, the participants must restrain themselves from delivering a forceful hit or strike, thus frustrating a simulation of real combat. An accidental or unintended use of excessive force is possible here, where a participant may mistakenly use more force than he desired and injure the other combatant.

 These limits will discourage the participation in the sport or simulation of combat, as many people will not want to subject themselves to injury or engage in it because of the danger from accidental use of force that is mistakenly excessive.

With some competing embodiments, the participants are so protected, there is little chance of injury, so any application of force has no realistic effect on the body area’s ability to function.

An example of such simulatea simulated combat system would be in the sport of fencing.

 A electronic signal is sent when the sword touches the opponent, indicating that the sword has touched the opponent and once the signal is triggered this scores a point. Using bamboo sticks in Kenpo karate, the blows are similarly recorded as in Marital Arts, but due to the protective gear, no parts of the body are disabled or effected.

This limits the realism a fighter would experience in an actual battle without protective equipment.

A very popular combat simulation activity in recent times is LARP  (Live Action Role-Playing) participants engage in the recreation of warfare by wearing antique armor and using weapons of that era they seek to replicate. Thousands of role players world wide engage  in mock battles, but by rule are not to strike a blow with harmful intent or be cautious in delivering the blow even if the opposing warrior is in armor or other protective gear.

 In the attempts to replicate ancient battles, the simulation falls short of the goal of realism, as no party in the contest is intentionally disabled or removed from participating due to some incapacity created in mutual combat.

More examples can be found in the combat sports such as in a Martial Arts competition, a blow or strike is similarly tabulated as seen in fencing, except a human judge awards the points. In competitions of this type, the combatants are again heavily protected, or the contestants are prohibited from striking certain areas, such as the head, so in these cases no simulation of real injury to a body part occurs.

It is thus the goal of these simulations to seek the most realistic means possible (while protecting the individual from harm) to simulate real world combat conditions or to enhance a sporting competition.

Any device or technique that would be a leap forward in achieving this goal of realistic effect has merit and adds value to human activities in the realms discussed here.

The embodiment’s improvement in the form of a novelty is in three areas of focusd:

1) When training for combat, the embodiment improves the realism such that people using the

devices become better in combat at faster rate than current devices or gear. In so doing, if ever in actual

combat, having trained in a more effective way of bettering their skills in self-defense, the combatant increases their

chance of survival.

2) In sports it is more satisfying and entertaining for both for the participant and those observing the contest to witness

 action that closely approximates realism.

3) The process or method  between the staff and the devices that enables or prevents players advance on the field uses sensors or triggers installed on his or her body.

To elaborate, in real life a blow to the head or body can disorient, incapacitate or kill the victim.

This is the realism in combat that the embodiment proposes to simulate in a superior way… to any other. We have discussed how current devices in the art are attempting to simulate real world effects, but the difference here is this embodiment also disables the areas while and simulates injury while the others do not.

Thus the embodiment(s) gives the participant and his opponent an advantage over other training or sporting aids by its better approximation of realism.  Once they are skilled in hitting or receiving hits while using the embodiment, the users will be more effective in non-simulation settings, such as actual combat, because the embodiment gives the user a more realistic simulation superior to other training aids.

Since the simulation device is activated by striking the devices sensor or mechanical apparatus, and the body area near that is disabled, there also must be a need to disengage and reset the simulation equipment so the participants can continue. The invention includes novel means to do these claims.

Most importantly, however, by improving people’s skills in self-defense (from the use of these devices in training sessions) in a more realistic and more effective way, the embodiment will save or protect lives.

This invention includes novel means to do this.

Therefore, it is submitted here that the embodiment should be considered worthy of patent protection. This

would help in obtaining financing and market share in order to foster its manufacturing growth.

Subsequently, in expanding as a business entity, the embodiment will reach more people in various sports

and combat training situations.

 In conclusion, there are ways of simulating combat as seen in examples in the art above, but since they a limited, there

exists a need for a novel system capable of simulating the actual effects on the human body a hand or weapon would have but without injuring the recipient of the impact. but without injuring the recipient of the blow.  but without injuring the recipient of the blow.

BRIEF SUMMARY OF THE INVENTION

 The present invention comprises a novel set of devices for temporarily disabling body parts including but not limited to the eyes, head, arms, shoulders, and legs of a individual in a simulated combat, sporting competition, training session or any event including its use by an individual.

Once any of the devices in this embodiment are activated, the combatant or trainee is physically unable to use or has limited use of that body area in the contest or training session. This provides realistic simulation of real-world injury found in combat. With the embodiment’s devices described below, the training session or contest is superior and uniquely designed to achieving realism than other types of simulation devices.  These other types of simulation devices do not realistically render body part unusable or affect the part’s function.

Each of the devices is activated by striking or pushing a lever, electronic sensor, metamaterial, pneumatic device or any means which triggers an activation. Once activated, the triggering mechanisms enables retraction devices, springs, stepper motors, pneumatics, electro skin, lights, metamaterials or any means which to lock, restrain or disable vision, arms, shoulders or legs, etc. until the mechanism is reset or unencumbered from the restraining mechanisms.;`

Each of the devices is activated by striking or pushing a lever, electronic sensor, metamaterial (as will explained), pneumatic device or any means which triggers an activation   

Head Area Where Vision is Impaired

The subject’s head area’s functions are temporarily disabled for sport or training by the embodiment by a helmet with a spring loaded drop down visor, or by electronical means to drop down or darken the visor, or by lights shining into the wearer’s eyes.

Once activated by a strike or blow to the visor itself or a lever or trigger mechanism, located on the helmet or elsewhere, the non-transparent visor drops down over the subject’s eyes, eliminating his or her vision.

Another version of the embodiment has the visor’s material electronically shade itself from transparent to near or complete darkness upon receiving a strike that targeted  a triggering mechanism located somewhere on the helmet.

Another version of the embodiment has a row or bar of lights or single light mounted on the helmet, its facemask or otherwise configured so that when triggered by a blow or other action to the helmet or other area on the body, the lights will shine into the eyes of the wearer effectively negating his or her sight. This will render the wearer as unable to see properly to respond to or continue an attack.

In this state the participant’s eyes are not damaged or injured, but they are physically unable to use his or her vision in the contest or training session, simulating the loss or either sight or severe disorientation found in combat, so that in combat simulations or sports mimicking combat the result is incapacitation. He or she is “knocked out” by virtue of  the embodiment’s better approximation of a realistic event found in actual combat.

Shoulder Locking

Embodiment  is to limit the use of the arms as a functional fighting element. The shoulder lock device is comprised of a element configured from the shoulder to insert and engage another element on the subject’s arm. Once activated by a mechanical or pneumatic, electrical or metamaterial actuator, electro skin or other means, it is then configured to secure the elements together into a locked position. The arm and shoulder area is thus rendered useless or sufficiently disabled, simulating its loss in combat or sport or self-defense.

Arm Joint Locking

The embodiment also includes an arm disabling device at the elbow joint, one that is not connected to the shoulder as seen in the shoulder lock description. Such a arm lock will be mechanical, electrical, pneumatic, meta material, electro skin etc. It is comprised of a locking brace that closes an arm at the elbow, or with an air bag or metamaterial that can be actuated and deactivated. The mechanical version is comprised of a locking mechanism on the upper and lower arms that once initiated prevents the arm from full function.

In the case an air or gas device, an air cartridge is used to inflate a air bag, stiffening the brace to such a degree the elbow joint becomes difficult to bend.

The metamaterial version of the arm lock can be activated into stiffening nano or ferrule liquid etc. material. Such activation is initiated by the receipt of an impact, a electronic or magnetic field or current., and any number of means devised to lock the arm.

The Leg Joint Device

He or she is “knocked out” by virtue of  the embodiment’s better approximation of a realistic event found in actual combat.

The embodiments include the lower leg and is configured to secure the elements together into a locked or semi-locked position. Both legs will have this device and once activated the combatant or trainee is physically unable to use this body part. It comprised of a element configured to insert from a human upper leg and engage into a another element on the lower leg or legs in the contest or training session,

One version a leg locking disabling device at the knee joint, a leg lock can be mechanical, electrical, pneumatic, metamaterial, electroskin or any means that creates a disabling of the body area.

It is comprised of a brace that encloses both legs individually with a air bag or metamaterial that can be actuated and deactivated as part of the brace. In the case of an air or gas device, an air cartridge is used to inflate the bag, stiffening the brace to such a degree the knee joint becomes difficult to bend. The metamaterial version can be activated into stiffening by the receipt of an impact, a electronic or magnetic field or current.  All the version are comprised of a locking mechanism on the upper and lower legs that once initiated prevents the appendage from full function, furthering the realistic goal desired.

Sensor or Sensor Sensitive Weapons

The inflation of the air bags and the activation of motors or springs as seen above may use weapons to trigger them. The weapons are, but not limited to, fighting sticks, swords, spears, etc. that are configured to sense or signal any of component’s that trigger the activation of the disabling devices.

Ways of Mounting the Devices

The mounting elements are configured with at least one locking or other restraining element and in some version embodiments listed below, the locking mechanisms may comprise a hinged locking device, stepper or servo motors or other electronic restraint devices, pneumatic (using compressed air, CO2 or any suitable element),  magnets, hook and loop material (“Velcro”), springs with a lock, or metamaterials such as electro skin.

With the exception of the helmet and the embodiment using metamaterials, the positioning elements are configured with at least one harness and carriage attached to the body to provide a platform to hold the devices. The harness may attach to the shoulders, arms or legs. A backpack (with or without a hardened shell) in some embodiments contains the hardware to control the devices.  In some embodiments the harness carries all the device. In other embodiments, the metamaterials provide their own positioning without or without the aid of a harness.

The shoulder/arm disabling embodiment is configured in a harness to secure the elements together into a locked or semi-locked position. Both arms will have this device and once activated the combatant or trainee is physically unable to fully use this body area.

It is comprised of a element configured to insert from a human shoulder and engage into a another element on the subject’s arms so that (once locked or restrained the subject is unable to use his or her arm or arms in the contest or training session, furthering the realistic goal desired.

The leg disabling in one embodiment is configured in a hinged lock to secure the elements together into a locked or semi-locked position. Both legs will have this device and once activated the combatant or trainee is physically unable to fully use this body area.

It is anticipated the devices herein will be miniaturized so that they may be mounted individually near the body area to be disabled, instead of in a central location  together with other implements.

Each of the devices in this embodiment will have either manual means to release their disabling function, or will have an electrical or timed programmable release of their disabling function.

BRIEF DESCRIPTION OF THE DRAWINGS

Some embodiments of the present invention are illustrated as an example and are not limited by the figures of the accompanying drawings, in which like references may indicate similar elements and in which:

Shoulder system (FIGS 1) which functions as shoulder/arm restraining mechanism to various embodiments of the present invention. In this example, the system is comprised of one motor (marked “S”) in upper shoulder area, and one more motor (also marked “S”) in lower area, a micro controller (marked “MS”) a battery (marked “B”) and 6 pulleys.

On top of each shoulder there is a trigger marked “T”. The upper shoulder motors and pulleys when activated by the triggers retract a cable connected to a steel (or other material) band that goes around the arm, as per the program execution in the micro controller, which pulls the arm backward so that it is restrained and unable to or is difficult to function.

The lower back motors and pulleys when activated by the triggers retract a cable connected to a steel or other material band that goes around the leg. This band is located below the knee, and as per the program execution in the micro controller, it  pulls the leg upward so that it is restrained and unable to function.

In some embodiments, a shoulder system (FIGS 2) which functions as shoulder/arm restraining mechanism. In this example, the pneumatic system is comprised of one manifold bank of solenoids, (marked “MS”)  one more micro controller/relay circuit board motor (marked “C”), a battery (marked “B”) and a tank for compressed gas. 

On top of each shoulder there is a trigger marked “T”.  There is an air bag on each arm (marked “A”) and each leg (not shown). The lines (seen in the diagram) emanating from solenoid manifold (“MS”) are hollow tubes transporting air or gas in a specific flow rate. The rate is per the program execution in the micro controller, which inflates the air bag (surrounding the elbow joint) to a precise expansion, so that the wear’s arm is unable or very difficult to bend, and therefore fully function. There are triggers (not shown) on the leg which operate the same manner, so that the leg is unable to bend properly and thus unable to fully function.

A picture (FIGS 2A) illustrates the hardware incorporated to inflate the disabling air bags to limit the wearer’s freedom of movement.

Helmet embodiment (FIGS 3) is a version includes the harmless disablement or restriction wearer’s vision by the downward movement of the non-transparent visor in one of two ways.

Helmet’s additional embodiment (FIGS 5) is a version includes the harmless disablement or restriction wearer’s vision by the activation of LED lights pointed at the wearer’s eyes.

Metamaterial’s lattice polarization leading to hardening of material is shown in FIGS 7.

A example of a sensor sensitive weapon or sensor signaling weapon that triggers disabling devices to operate in FIGS 8

Figure 9 Bangball football embedded fighting stick configured for triggering disabling devices via sensors

Figure 10 Bangball field of play

Figure 11 Inception of method for stopping or progressing play up field

weapon would have but without injuring the recipient of the blow.

Since the simulation device is  activated by striking the devices sensor or mechanical apparatus,  the body

area near that effected is disabled, there also must be a need to disengage and reset the simulation

equipment so the participants can continue. This invention includes novel means to do this.

DETAILED DESCRIPTION OF THE INVENTION

The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used herein, the term “and/or” includes any and all combinations of one or more of the associated listed items. As used herein, the singular forms “a,” “an,” and “the” are intended to include the plural forms as well as the singular forms, unless the context clearly indicates otherwise. It will be further understood that the terms “comprises” and/or “comprising,” when used in this specification, specify the presence of stated features, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, steps, operations, elements, components, and/or groups thereof.

Unless otherwise defined, all terms (including technical and scientific terms) used herein have the same meaning as commonly understood by one having ordinary skill in the art to which this invention belongs. It will be further understood that terms, such as those defined in commonly used dictionaries, should be interpreted as having a meaning that is consistent with their meaning in the context of the relevant art and the present disclosure and will not be interpreted in an idealized or overly formal sense unless expressly so defined herein.

In describing the invention, it will be understood that a number of techniques and steps are disclosed. Each of these has individual benefit and each can also be used in conjunction with one or more, or in some cases all, of the other disclosed techniques. Accordingly, for the sake of clarity, this description will refrain from repeating every possible combination of the individual steps in an unnecessary fashion.

Nevertheless, the specification and claims should be read with the understanding that such combinations are entirely within the scope of the invention and the claims.

Novel modular devices attached to body comprising of disabling systems are discussed herein. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be evident, however, to one skilled in the art that the present invention may be practiced without these specific details.

The present disclosure is to be considered as an exemplification of the invention, and is not intended to limit the invention to the specific embodiments illustrated by the figures or description below.

Notices

Important Notice:

 In some embodiments the components include (but is not limited to) carbon lattice or non-Newtonian materials. So as not to repeat this description of these materials in each of these body areas below, the following information is applicable to each, except for the Helmet device. The inventor will reference the following in many sections below:

Notice Concerning Programable Metamaterials that Provide Disablement

Various versions of the appendage locking devices described in the “Detailed Invention” section includes metamaterials, whereby a sleeve or other covering of metamaterial will cover the joint of the appendage  wearer and continue to cover areas of body. The properties of the nano sized materials via intrinsic self‐locking and reconfiguration capabilities or iron or other particles that will lock upon impact or upon activation by an electric field, voltage or switch. Such an event will disable any area of the body that was formerly capable of movement. What follows in a description of what is known as metamaterials or soft robotics that will allow this part of the embodiment to function to disable a body part, such as the arm.

Programable metamaterials that interlock are showing exponential stiffness when triggered. To validate this claim here is a brief explanation:

Per the work (but not limited to, as other techniques developed now and, in the future, may be used in this embodiment) at Fudan University, Shanghai. Working with a lattice array of micron sized carbon elements, its stiffness experiences a sudden jump. By switching the constituent cells deformation modes through passive or active means, the metamaterial’s stiffness is controllable among exponential target stiffness values.

It is proposed the embodiment utilize the programable stiffness by a triggering device, such as conductive fighting stick (explained herein)  at or near the body area to be disabled.

A further means of using locking metamaterials by University of Michigan by Dr. Mao. A prototype of the Transformable Topological Mechanical Metamaterials (TTMM) in its non-polarized state where both edges are soft, then transforming the TTMM prototype in its polarized state where the two edges have dramatically different stiffness. The intricacies of this is shown in Figure 7.

The embodiment includes as a means for disablement is known as non-Newtonian material. Work on this material, such as at the University of Warsaw, called Shear-Thickening Fluid (STF), and instantly hardens upon impact at any temperature.

To briefly explain its function, this ‘liquid armor’ provides protection from penetration by impact from projectiles and additionally dispersing energy over a larger area. However, its stiffening function is usable for the purposes of this invention, to limit or restrain the use of appendages. 

Viscosity of the liquid increases thanks to the subordination of the particles in the liquid structure, therefore they form a barrier against an external penetrating factor.  Researchers apply magnetic fields to microtubules filled with liquids, instantly transforming flexible sheets into rigid panels. More commonly called “ferro fluid,” magnetorheological liquids (or “MR liquids”) area also called “smart fluids,” made by mixing iron nano-particles and oil.  In the absence of any magnetic field the MR liquid flows freely, but when magnets are present it hardens, with its form following the shape of the magnetic field.

There is a prior invention for stopping the penetration of object into the sheet of material. Additionally, there is prior art for using this material to stabilize the body area to prevent it from being injured or damaged.

However, the embodiment offered here offers an important difference, in that it seeks to use the sudden rigidity of the material to disable, not protect, a body part in order to simulate an injury to that area.

The material under review here will be worn on area of the body that requires locking to simulate an injury or disablement. It will be supported by tightening straps to hold it in place or sewn into a garment or both.  If activated by impact on a switch or triggering device, a layer of conductive material worn under the locking material will carry a voltage to the locking material, which will trigger the locking elements. For the shoulder/arm embodiment, it will cover the front and back of the shoulder area and continue down the arm.

An opponent striking a triggering mechanism will actuate a magnetic field which will permeate the MR material, instantly hardening it. This rigidity will disable or “lock” this body area, thus providing a realistic simulation of an injury or incapacitation of that body area.  An alternative triggering mechanism also is incorporated: the force of impact on the material immediately changes is from soft to hard, and this embodiment would also use this method to incapacitate a body area.

Important Notice: The system of devices offered here are for the temporary disablement of live human body areas such as (but not limited to) the shoulder, arm, knee/leg in some embodiments includes (but is not limited to)  carbon lattice or non-newtoian materials. So as not to repeat this description of these materials in each of these body areas below, the following information is applicable to each, except for the Helmet device:

Whereby a sleeve or wrap of metamaterial will cover (some of the time but not always) the arm, leg, shoulder, ankle, wrist of the wearer. The properties of the nano sized materials via  intrinsic self‐locking and reconfiguration capabilities or iron particles that will lock upon impact or upon activation by some device, such as (but not limited to) an electric field, voltage or switch. Such an event will disable any area of the body that is capable of movement.

Progamable metamaterials that interlock are showing exponential stiffness when triggered. To  validate this claim here is a brief explanation, and Figure Z  diagrams the information below.

Per the work, (but not limited to, as other techniques developed now and in the future may be used in this emobdiment) of Hongbin Fang; Shih‐Cheng A. Chu at Fudan University, Shanghai, working with a lattice array of micron sized carbon elements, know as a origami tessellation, it is found that each unit cell can self‐lock at a nonflat configuration and, therefore, possesses wide design space to program its foldability and relative density. Switching the deformation modes of the constituent cell from prelocking folding to postlocking pressing, its stiffness experiences a sudden jump, . By switching the constituent cells’ deformation modes through passive or active means, the  metamaterial’s stiffness is controllable among exponential target stiffness values.

It is proposed the embodiment utilize the programable stiffness by a triggering device at or near the body area to be disabled.

A further means of using locking metamaterials by Dr. Mau of University of Michigan. the embodiment includes as a means for disablement is known as non-newtonian material. Work on this material, such as at the University of Warsaw, called Shear-Thickening Fluid (STF), and instantly hardens upon impact at any temperature.

To briefly explain its function ,  this ‘liquid armour’ provides protection from penetration by impact from projectiles and additionally dispersing energy over a larger area.

Viscosity of the liquid increases thanks to the subordination of the particles in the liquid structure, therefore they form a barrier against an external penetrating factor.   MIT researchers apply magnetic fields to microtubules filled with liquids, instantly transforming flexible sheets into rigid panels. More commonly called “ferro fluid,” magnetorheological liquids (or “MR liquids”) are so-called “smart fluids,” made by mixing iron nano-particles and oil.  In the absence of any magnetic field the MR liquid flows freely, but when magnets are present it hardens, with its form following the shape of the magnetic field.

This is a prior invention for stopping the penetration of object into the sheet of material. Additionally, there is prior art for using this material to stabilize the body area to prevent it from being injured or damaged.

However, the embodiment  offered here offers an important difference,  in that it seeks to use the sudden rigidity of the material to disable, not protect, a body part in order to simulate a injury to that area.

The material under review here will be worn on area of the body that requires locking to simulate an injury or disablement. It will be supported by tightening straps to hold it in place or sewn into a garment or both.  If activated by impact on a switch or triggering device, a layer of conductive material worn under the locking material will carry a voltage to the locking material, which will trigger the locking elements. For the shoulder/arm embodiment, it will cover the front and back of the shoulder area and continue down the arm.

An opponent striking a triggering mechanism will actuate a magnetic field which will permeate the MR material, instantly hardening it. This rigidity will disable or “lock” this body area, thus providing a realistic simulation of an injury or incapacitation of that body area.  An alternative triggering mechanism also is incorporated: the force of impact on the material immediately changes is from soft to hard, and this embodiment would also use this method to incapacitate a body ar

Important Notice

Many versions of the device below use triggering methods that are described in this section.

Notice Concerning Triggering Methods Applicable to Some Devices

The devices (head, arm, shoulder, leg areas) have novel means to enable them. They are to be incorporated as part of this invention.

This section will be referenced when describing these devices below. Certain equipment, however, may have specific means to enable their operation, in which case it will be described individually.

                                                            Triggering Techniques

Conductive Triggers

The triggering can be, but is not limited to, a conductive clothing or fabric worn by a that is struck by weapon or body part (such as a hand) that also has conductive material or item worn or attached.

When the fabric and weapon/body part meet,  it triggers a connection via a logic controller that enables the equipment to activate. An activation of metamaterial reactions, or springs, Velcro, pneumatics, etc., (as described below and above) will render that body part as unusable or limited in function.

Proximity or Inductive Sensor Triggers

Triggering can also be, but is not limited to,  by a proximity sensor incorporated near the body part to be disabled, When this sensor recognizes a object moving or placed near it, it triggers a connection via a logic controller that enables the equipment to activate.

Strain or Pressure Sensor Triggers

Triggering can also be, but is not limited to,  a proximity sensor incorporated near the body part to be disabled, When this sensor recognizes an object moving or placed near it, it triggers a connection via a logic controller that enables the equipment to activate.

Mechanical Triggers

Triggering can also be, but is not limited to, by a mechanical switch or button (such as a toggle switch) incorporated near the body part to be disabled, When this device is tripped or enabled by a outside force, it triggers a connection via a logic controller that enables the equipment to activate.

RFID

Triggering can also be, but is not limited to,  by a RFID sensor incorporated near the body part to be disabled, When this sensor recognizes a RFID enabled object  placed near it, it triggers a connection via a logic controller that enables the equipment to activate.

HEAD AREA CONFIGURATION

Version 4 invention will be described by referencing the appended figure 4  is a metamaterial device (that may or may not include non-newtonian fluids and may or may not contain nano sized elements) that operates as a sleeve over the arm and /or  shoulder area as well as the knees to lock or restrain the legs or other body parts. This device locks or restrains on impact or by contact by a human or in proximity or actual contact with electromagnetic field or conductive material that receives voltage.

HEAD        

This invention has four ways  (as seperateseparate embodiments) to disable or impair the vision of a participant,  as a simulation of a injury to the head area.

Version 1 is by a impact to an upraised non transparent visor that is then closed shut, and

Version 2 by a direct hit to an area below the visor, which also triggers the visor to  descend downward. 

Version  3 via a switch or other means a trigger enables a series of lights that shine into the eyes of the wearer sufficiently bright enough to cause vision to fail or to be diminished.

Version 4 allows the vsor itsefvisor itself to transform itself from transparent to dark or near dark.  via darkening pixels or other means.

Version 1 Vision Impairment  Device Utilizing Impact on Visor

As to Version 1, this embodiment has various levers  attached to helmet in addition to a mechanism with a spring on each side of the helmet, force the helmet’s visor (which has no holes or other means to view out of it) to shut rapidly down when the visor is struck by a hand or weapon. Once activated by a strike or blow to the visor itself or a lever or trigger mechanism, the non-transparent visor drops down over the subject’s eyes, eliminating his or her vision. As seen in FIG 3 it may use a catch or latch and keeps the visor in the up position and the latch is angled to allow the surface of the visor to slide as if the button was a ramp. Once struck the visor comes moves along the ramp or catch , thus allowing the visor to continue its downward motion. As seen in FIG 4  springs or coiled metal of some sort is extended while the visor is in the raised position. Once released by a strike to the visor , the spring’s residual force is released forcing the visor downward until the combatant’s eyes are obstructed. As seen in FIG 3 wearer’s vision is now obstructed, and he is eliminated from continuing with the session until the visor is manually or otherwise pushed up.

Version  2 Vision impairment  Device Utilizing Impact Area on Front of Helmet or Other Areas on Body

Method 2 as seen in FIG 3 is various metal levers and fulcrum devices enable a metal bar in the front of the helmet proximate to the wearer’s mouth area. As seen in FIGS 3A the levers rest on top of a  fulcrum (envision a mini see-saw) and operate so that  blow (such as a hand strike or punch to the face) by a direct hit to an area below the visor, which also triggers the visor to  descend downward area where device is located) to this mechanism from a opposing player/attacker will force one end of the lever up, which produces  downward force at the other end of the lever. This end is attached to the latch holding the visor in place.

As seen in FIG 3 this latch is in the form of a metal bar emanating from inside the helmet and is spring loaded as seen in FIG 4 to go down if pressed, but returns to the up position if force is removed.. Once the lever in front of the helmet is activated, the lever pushes down on this button, releasing the visor’s to perform a downward motion from caused by the tension on the springs. The wearer’s vision is now obstructed, and he is eliminated from continuing with the session  until the visor is manually pushed up.

Version  3 Vision impairment  Device Utilizing light emitting devices to overwhelm the eyes

Method 3 proposes the same goal as the other methods, to obstruct or lessen the vision of a participant to simulate an injury,  but instead of a visor uses light emitting devices to overwhelm the eyes such that they are unable to focus or form an image. The lights are positioned so that they point towards the eyes when activated. Activation occurs in the form of a button or similar switch type device that energizes the lights once enabled by manually engaging it. There can be a timed period for the lights to shine, and /or they may be manually turned off. Another version of the embodiment has a row or bar of lights or single light mounted on the helmet, its facemask or otherwise configured so that when triggered by a blow or other action to the helmet or other area on the body, the lights will shine into the eyes of the wearer effectively negated his or her sight. This will render the wearer as unable to see properly to respond to or continue an attack.

In this state the participant’s eyes are not damaged or injured, but they are physically unable to use his or her vision in the contest or training session, simulating the loss or either sight or severe disorientation found in combat.  The result is that in combat simulations or sports the result is approximates the incapacitation found in real life situations.

Version 4 Vision Impairment  Device Utilizing Visor Darkened Electronically

Method 4 proposes the same goal as the other methods, to obstruct or lessen the vision of a participant to simulate an injury, by electronically or other means of darkening a visor already in place in front of the eyeselectrically operating screen on visor already in place in front of the eyes.  The visor is darkened electronically by pixel change from no or little shading of the visor vision area (so is transparent to the wearer of the device) to darkened (when triggered ) by coloring the pixel elements in the screen to achieve non transparency or by shutting off the visor’s power to achieve darkness  In short, this version of the embodiment has the visor’s material electronically shade itself from transparent to near or complete darkness upon receiving a strike that targeted a triggering mechanism located somewhere on the helmet or other area on body.

Summary

The effect of the embodiments in Method 1 is to simulate the injury from an attack from an opponent with a weapon to the head of the recipient.   Method 2 releases the visor by a strike to the face by an opponent’s hand to simulate the injury from an attack to the face of the wearer. Method 3 and Method 4 simulate the injury from an attack to the face of the wearer by shining lights into the eyes to disorient the participant, or by darkening the visor to disable the vision of the participant.

These embodiments seek to simulate real world conditions of injuries that could be received during combat or sporting or training activities  but without harming the wearer of the devices. These versions of the embodiments further the theme or intent of this invention, that these devices offer a better approximation of a realistic event found in actual combat than others in the art.

.legIN 6 LEG DISABLEMENT MECHANISMS

There are four versions of the leg locking embodiment, each more expensive for the user to purchase, and so its affordability increases the availability of the device to more people, while the more costly devices have more sophisticated features.

There are four versions of the leg locking embodiment, each more expensive for the user to purchase, and so its affordability increases the availability of the device to more people, while the more costly devices have more sophisticated features.

Version 1 Leg Locking device Utilizing a Metamaterials

figureA carbon based metamaterial device (that may or may not include non-Newtonian fluids) that operates as a sleeve or incorporated as part of a garment over the wearer’s  knees to lock the legs. This device locks on impact or by contact with electromagnetic field or conductive material that receives voltage., or by other established means of locking carbon based material.

Please reference previous details as written on page,  under the heading “Metamaterials”.

Also, please reference previous details as written on pagex, under the heading “Triggering”

Version 2 Leg Locking device Utilizing a Motor

A servo motor attachment to a carriage configured to be worn on the shoulders and back of a human. As referenced by the appended figure the motors will be mounted near the lower back of the wearer and will be activated by a sensor on the upper leg, actuated by impact from an outside source. Once enabled, the servo motors retract a wire cable attached to the lower leg and via flexible conduit strapped to the back of the upper  leg.

Upon retraction by the motors of the wire, the leg is pulled upward, rendering the leg as unusable and rendering the wearer immobile, and incapable of continuing the contest or training session. Also, please reference previous details as written on page , under the heading “Triggering”

Version 3 Leg Locking device Utilizing a Hinged Brace

 It is comprised of a large rod, hinged in the middle and strapped to the side of the upper and lower leg, with the hinge adjacent to the wearer’s knee joint. The effect is so that while running or walking, the hinge allows the rod to follow the leg’s movement. AThe embodiment is configured but is not limited a magnetic and/or hook and loop (“Velcro”) or a braking mechanism that latches the upper rod to the lower rod when it receives an impact from an outside source, rendering the wearer’s leg as immobile, and incapable of continuing the contest or training session.

Also, please reference previous details as written on page , under the heading “Triggering”

Version 4  Leg Locking device Utilizing Pneumatics

 It is comprised of a brace that encloses both knees individually with an air bag that can be inflated and deflated as part of the brace. An air cartridge or air pump without an air cartridge is used to inflate the bag, stiffening the brace to such a degree the knee joint becomes difficult to bend. The degree of stiffness is sufficient enough so when it receives an impact from an outside source, it renders the wearer’s leg immobile, and incapable of continuing the contest or training session.  The flow of air emanates either from the atmosphere itself, via a pump or from an enclosed vessel containing compressed air or gas and reaches the air bag via tubing attached to the bag on one end and the vessel on the other.

The triggering mechanism it located near the leg area, and once enabled, opens a valve enabling the air to inflate the bag via a software program and is initiated upon receiving a signal from the trigger device. The air or gas leaving the vessel or emanating from a pump inflates the bag.

Also, please reference previous details as written on page , under the heading “Triggering”

The valve or valves are controlled by a micro controller circuit board attached near the air vessel. It has a internal computer language program written by the submitters of the patent. The program controls the amount of air to be released by the valve so as to inflate the bag sufficiently for the purposes of this embodiment. A pressure relief valve or other mechanism is present and this allows for the participant to automatically or manually expel the air when appropriate to do so.

ARM DISABLEMENT

This version of the embodiments furthers the theme or intent of this invention, that these devices offer a better approximation of a realistic event found in actual combat than others in the art.

In fact there are not only different versions  of the shoulder/arm locking, there are different versions of locking the arm (only)at the elbow joint.

Arm or Elbow Joint Device

The embodiment also includes an arm disabling device at the elbow joint, one that is not connected to the shoulder as seen in the shoulder lock description. Such a arm lock will be mechanical, electrical, pneumatic,  metamaterial, electroskin etc. It is comprised of a locking brace that closes an arm at the elbow, or with an air bag that stiffens, or metamaterial that can be actuated and deactivated.

In the case an air or gas device (“pneumatic”), an air cartridge is used to inflate the bag, stiffening the brace to such a degree the elbow joint becomes difficult to bend.

The metamaterial version of the arm lock can be activated into stiffening by the receipt of an impact, a electronic or magnetic field or current., and any number of means devised to lock the arm. The mechanical version is comprised of a locking mechanism on the upper and lower arms that once initiated prevents the arm from full function.

ARM

A method to disable the participant’s arms is also part of the submission. It is comprised of three versions:

Version 1 Arm Locking Device Utilizing Pneumatic Actuators

A brace that encloses both arms at the elbow individually with an air bag that can be inflated and deflated as part of the brace. An air cartridge is used to inflate the bag, stiffening the brace to such a degree the elbow becomes difficult to bend. The degree of stiffness is sufficient it renders the wearer’s arm as immobile, and incapable of continuing the contest or training session.  The flow of air emanates from an enclosed vessel (a “tank” see Fig. 2 ) containing compressed air or gas and reaches the air bag via tubing attached to the bag on one end and the vessel on the other.

The triggering mechanism can be located near arm area, and once enabled, opens a valve enabling the air to inflate the bag via program or other timing techniques that will be initiated upon receiving a signal to do so by the enabling of the trigger device. The valve is controlled by a micro controller circuit board attached near the air vessel. It has a internal computer language program and stored in memory. The program controls the amount of air to be released by the valve so as to inflate the bag sufficiently for the purposes of this embodiment. A pressure relief valve or other mechanism is present and this allows for the participant to manually or otherwise expel the air when appropriate to do so.

Version 2 Arm locking device utilizing Adhesive, Braking and/or Magnetic Actuators

 It is comprised of a two rods or other similar device (hereinafter “rod” or “rods”), hinged in the middle and strapped to the side of the upper and lower arm, with the hinge adjacent to the wearer’s elbow joint. The effect is so that while running or walking, the hinge allows the rod to follow the arm’s movement. The embodiment is configured but is not limited a  magnetic or hook and loop (“Velcro”) separate or in combination or other locking or braking mechanisms that latch the upper rod to the lower rod when it receives an impact from an outside source, rendering the wearer’s arm as immobile, and incapable of continuing the contest or training session.

The triggering mechanism for the latching, braking, or locking of the hinge is comprised but not limited to a lever that once initiated, presses the loop into  the hook of the Velcro or magnets or a combination of Velcro and magnets or triggers an braking or locking devices, resulting in a catch that enables and then secures the rod together.  Such an event will disable the arm area of the body that was formerly capable of movement.

Version 3 Arm locking device utilizing Metamaterials

This appendage locking device includes metamaterials, whereby a sleeve of metamaterial will cover the joint of the appendage’s wearer and continue to cover the elbow joint area The properties of the nano sized materials via  intrinsic self‐locking and reconfiguration capabilities or iron or other particles that will lock upon impact or upon activation by an electric field, voltage or switch. Such an event will disable any area of the body that is known as metamaterials or soft robotics that will allow this part of the embodiment to function to disable a body part, such as the arm.

SHOULDER DISABLEMENT MECHANISMSshoulder

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices.

Version 1’s invention will be described as a magnetic with Hook and Loop “Velcro”  Latching mechanism that is the least costly to manufacture..

Version number 2  invention will be described by referencing the appended spring loaded Shoulder or leg locking  mechanism that is a more costly then version one.

Version 3   invention will be described by referencing the appended FIG 1 as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc. 

Version 4 is a Meta material  for the shoulder/arm disablement mounted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately belowThere are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

ersion 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

ersion 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

ersion 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

There are 4 different versions (described in detail below) of the shoulder/arm locking and leg locking devices. .Each version differs based people’s ability to afford them.

Version 1’s invention will be described by referencing the appended figure 1 is a magnetic with Velcro Latching mechanism that is the least l expensive to manufacture amd therefore sell to the public.

Version number 2  invention will be described by referencing the appended figure  2 spring loaded Shoulder or leg locking mechanism that is a more expensive then version one Version 1.

Version 3  Is invention will be described by referencing the appended figure  3 

as a servo-mechanical device that uses stepper or servo,  other electric motors or pneumatic devices to actuate a means to lock a wearer’s arm or arms. It will also include more motors, etc.  mo

version 4 is a Meta material  for the shoulder/arm disablement unted on the back area of the wearer so that they can be used to lock or limit the wearer’s legs as described separately below

The present invention will now be described by referencing the appended figures representing preferred embodiments. FIG. 1 depicts an example of a shoulder locking mechanism attached to the arm.  It depends on latching or locking by coupling the shoulder area with the arm of the subject. Shoulder device version one 11differs according to various embodiments of the present invention.

Version One Shoulder locking device Incorporating a Swivel Bearing

Shoulder locking device using a swivel bearing and rotating socket attached to a harness. The harness is anchored to the body vialeather straps and is also anchored to shoulder pads or other body armor for additional support.  

The gimbel swivel bearing is attached to a metal rod that has one end on a swivel bearing and the other end attached to the subjects upper arm or bicep. The rod is actually telescopic, or a rod within a rod, so that movement of the arm up or down (such as in  a salute type gesture) allows the rod to shrink or grown in size by telescoping in or out as the rod moves.

A locking brake is on the backside of the bearing and is actuated by a lever on top of the wearer’s shoulder. This lever when pushed down is attached to a spring loaded clamp that tightens firmly on the rod, rendering the user’s arm  to be immobile. Such action disables that arm from use for combat, limiting his or her ability to engage in offensive or defensive movements. This simulates real world conditions whereby disablement of an arm with a weapon creates a combatant that is more vulnerable to further disablement and ultimately will eliminate him or her from further activities.

Also, please reference previous details as written on page, under the heading “Triggering”

 Verison 2 Shoulder/Arm Locking Device Utilizing Motors

 Per FIG 1, Shoulder/Arm locking device utilizes stepper, servo motors,, linear and direct current (DC)or other motors, which electronically can be used to spin a spindle, gear, or driverdrive.

We explain the overall system here, We will explain in detail the various components, but first we explain the overall system here:

Thetwo shoulder/arm motor mechanisms, one referenced above, are mounted on each shoulder area of the wearer. A carriage holding the motor mechanism and electronic hardware is comprised of but not limited to plastic and metal, shaped to eliminate any sharp corners or edges.

Each stepper motor is powered by a battery pack or other power source, shared by each device and mounted between the two motors, near the middle of the wearer’s back.  A controller/driver circuit board device is also shared by the two motors, also located near the battery pack.

It hasThe system is also contains a internal computer language program. The program controls the direction of rotation and speed (rpm) of the spool attached to the linear motor or other type of motor to reel in or dispense wire wrapped around the spool sufficiently for the purposes of this embodiment. The program will be initiated upon receiving a signal to do so by the enabling of the trigger device. The device will be attached via an insulated wire to the microcontroller that when triggered will start the program installed on the circuit board.

A triggering mechanism is located on the topin the area of the shoulder, one on each shoulder area, though other areas may have triggering devices on other parts of the device.  Each motor has a steel cable snaked through two pulleys and via a guiding element the cable is run through these pulleys and guides and its end it attached to the upper arm of the wearer.

Once activated by the triggering mechanism, the motors via the controller initiate a spinning function that rolls the cable inwardly, thus pulling the arm inward as well. The holding torque of the motor thus restrains the arm from moving, thus disabling it from use in the contest or training exercise. The controller motor can be set to release the arm after a programmed interval, so that the combatant is free to use the arm again.

Also, please reference previous details as written on page, under the heading “Triggering”

In detail, we describe the above

Version 3 Shoulder/Arm Locking Device Utilizing Metamaterials

In detail, we describe the above

.

Version 4 invention will be described by referencing the appended figure 4

Version 3 is a version of the shoulder/arm locking device includes metamaterials, whereby a sleeve of metamaterial will cover the arm of the wearer and continue to cover the shoulder area and part of the back. The properties of the nano sized materials via intrinsic self‐locking and reconfiguration capabilities or iron or other particles that will lock upon impact or upon activation by an electric field, voltage or switch. Such an event will disable any area of the body that is capable of movement.. This device locks or restrains on impact or by contact by a sensor when in proximity or actual contact with electromagnetic field or conductive material that receives voltage.

Please reference or recall previous details as written on page, under the heading “Metamaterials”                                                                                                                                      

Version 4 Shoulder/Arm Locking Device Utilizing Spring Loaded Elements

Version 4 consiststSpring loaded elements will activate so that when sprung, a cable connected to the arm will be retracted, then held in place, thus disabling the arm from use. 

There are two springs installed on the carriage in a horizontal configuration.  Each is intended to serve the one arm/shoulder area each. They are connected to and are intended to pull a cable connected from the end of the spring closest to the arm. The other end of the cable is connected to the lower part of the arm in a manner to be described later. The result is two springs laid across the wearer’s back, with each one individually connected to each arm of the wearer.

It is intended that the springs will be stretched and then have a means to hold its inherent tension. To this end, a method for stretching the springs is required.  A cocking mechanism is incorporated onto each spring residing on the back of the wearer. By pulling the lever of the mechanism the spring is stretched nearly the entire the length of the area where it resides. This repeated concurrently by a second spring so that both springs are stretched and holding a tensile force until released.

It is the thus the function of the spring’s activation from this holding taunt position to retract laterally across its placement (which is across the wearer’s upper back) to a non retracted condition. The energy released by the retraction is sufficient to pull a cable laterally towards the motion of the retraction.

Such a movement would make any object connected to the end of the spring to move away from its non-retracted hold point. This object would be subjected to a pull force from the release of the tension.

It follows, then, that the cable connected to the end of the spring would also be pulled once retraction occurs. This would mean that anything connected to the cable, including the cable itself, would be have a force exerted upon it in the direction of the retraction.

In this embodiment,  the cable’s end on the wearer’s arm would move this direction,  from the release of tension. Though now pinned against the body of the wearer, this by itself will not disable or temporarily incapacitate the arm per the goal of this embodiment. To return the arm to its normal movements, the wearer would simply have to exert muscle power to establish a new position, so for this reason a swinging latch is present between the cable’s end. Once retracted by the spring the latch one way locking function prevents the cable being pull back away from the retraction’s direction.

In order for the retraction to take place it is necessary the cable have no or little slack, lag, or free spooled loose cable that would lessen the effect of the spring’s retraction.  For this reason a spring loaded or other configuration mechanism would also be installed between the cable’s ends. The cable from the end of the spring (closest to the arm) would be wrapped around this device. Since it is mounted between the end of spring and the end of the cable situated on the wearer’s arm, it’s spring mechanism will either take in slack or deal out cable as the wearer’s arm moves in either direction.

This device is similar to the one’s found in lawn mower’s cord (commonly called a pull-back) that a operator would pull to start the motor.  The operator finds that in pulling the cord out, the device within the mower pulls the cord back into the mower so that the operators, if necessary, can repeat the motion required to start the motor.

It is the function of this device is to maintain the tension on the cable by retracting the cable inward and spooling it outward, and by keeping this tension constant, prevents any slack in the cable. By providing a holding torque the action of the spring’s releases inis not wasted as it would be if there was any significant play in the cable.

This tightness in the cable provided by the “pull-back” device allows the spring’s activation to direct its released energy effectively on the taunt cable, possessing the force necessary to pull the arm in an inward direction. The pinning of the arm against the body would then take place, the use of the aforementioned swinging latch prevents the wearer from extricating the arm from this position. This would deny tor severely limit that arm’s use in the training session, sport or competition.

Also, please reference previous details as written on page,  under the heading “Triggering”

Sensor or Sensor Sensitive Weapons

The inflation of the air bags and the activation of motors or springs as seen above may use weapons to trigger them. The weapons are, but not limited to, fighting sticks, swords, spears, etc. that are configured to sense or signal any of component’s that trigger the activation of the disabling devices. An example of this embodiment is fighting stick which has the shaft partially or completely sheathed in conductive material or any material or components sufficient to enable the disabling devices. In some embodiments a electric circuit or electric device on the weapon may operate to initiate the action of the disabling devices.

Figure 8 shows a staff sheathed in conductive material.

These versions of the embodiment further the theme or intent of this invention, that these devices offer a better approximation of a realistic event (such as a wound received in battle) found in actual combat than others in the art.

In so doing, the embodiment achieves a much closer simulation of realism, in a novel and superior way. By affording a more realistic training experience, the embodiment increases the pace of the improvement of the skills of the participants.

A realistic simulation of a real world event is more satisfying to the participants and the observers, encouraging further use of the devices, resulting in exponential benefits to all concerned.

Method Embodiment Pertaining to Sport of BangBall

A method for advancing a runner or thrower on a field (configured as seen in Figure 11) who operates to move from one area to the next (as seen in Figure 10) causing progress towards a goal as a result.  It is comprised of an offensive player on the field of play who initiates or is prohibited from doing so the process by a manual, computer assisted, or mechanical method.

There is also an opposite method (from the above) to prevent the progress or a runner or thrower toward the goal (as seen in Figure 10) comprised as an defensive player who initiates a manual, computer assisted, or mechanical method to accomplish the result of stopping the progress.

Both of the methods are comprised of a single player in this area of play who possesses a Bangball football staff (as seen in Figure 9) or staff without a football (or various other implements including a human hand) comprised as a block or striking process against an opposing player. The runner (a “offensive” player) in the field of play presents a target that the opposing players who must halt or assist in halting by causing a limited or complete physical impairment by providing a physical interface from the staff to a manual, computer assisted, or mechanical processes.  The runner is subjected to a process from an opposing player who possesses a fighting stick or other implement without the embedded football.

Conversely, the player  opposing the runner (a “defender”) presents a target to the runner in that the runner is able to  prevent or assist in preventing the opposing (defensive) player by causing a limited or complete physical impairment by  providing a physical interface to the defender either by manual, computer assisted , or mechanical processes. The defender is subjected to a process from the runner who possesses a fighting stick with the embedded football.

 The process or method between the staff and the devices that enables or prevents players advance on the field uses sensors or triggers installed on his or her body. The player can also be confronted with manual actions from another player who then subjects the player to a force or blow that causes manual stoppage to be engaged.  In this process, there are no sensors or means to stop other than using the staff to impede the play’s progress.

A stoppage that is manual requires the runner to be impeded advance on the field by the other players (defender)by use of his fighting stick or other similar instrument or a body part such as a hand or foot. Using a fighting stick by an (offensive) player is also fundamental but not limited to this, as use of hands or foot enable the method to use manual means of preventing another player from inhibiting the offensive player’s progress down the field.

An example is seen in Helmet vision disabling device, seen above, where a hand or other means will force the visor to be closed over the eyes of a player. Further manual actions are a hand or other body part triggering a method to enable the devices subjecting the individual to the process to halt or assist in halting the participant advance on the field. An example seen above would be the hook and loop (“Velcro”), magnetic, hinge lock, or spring disabling devices which require a manual action to trigger a method to enable the devices.

 In the triggering ( as opposed to manual stoppage process) configuration, the triggering  caused by actions of a defensive player use of a stick or other implement (in turn) causes a physical interface to device on the body of the runner to activate, and can be an air bag, locking device,  metamaterial, or any restraining cable, wire or rope. The triggering devices are activated by sensors which in turn provide a physical interface to devices that stop or slow a runner advance on the field.  The offensive runner can also prevent such stopping against him or her with process using his own stick to trigger sensors which, in turn, provide a physical interface to activate devices to stop or slow a defender.

These methods have been previously described under the heading “Detailed Description” on page  and also incorporates the items under the heading “Important Notices” on page

In all cases only one person initiates a process that then proceeds step by step to the final result.

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Although the present invention has been illustrated and described herein with reference to preferred embodiments and specific examples thereof, it will be readily apparent to those of ordinary skill in the art that other embodiments and examples may perform similar functions and/or achieve like results. All such equivalent embodiments

and examples are within the spirit and scope of the present invention, are contemplated thereby, and are intended to be covered by the following claims.

CLAIMS

What is claimed is:

A series of novel devices positioned and mounted as a system or individually comprising of elements to temporarily disable vision, arms, legs, shoulders, etc., with at least one quick release to restore functionality in each of those areas. This system is configured to be connected to a plurality of positioning elements including but not limited to metamaterial nano (or otherwise) technology, electroskin, pneumatic, spring retraction, adhesive materials such as hook and loop (Velcro), magnetics, and electroncelectronic actuators and motors.

ABSTRACT:

The present invention comprises a novel mounting and positioning system comprising one or more elements with means to hold and place various body areas with locking devices and one or more vision affecting elements.

The leg, arm and shoulder embodiment “lock element” may comprise a element configured to insert or attach and engage into or onto another element or other connection and is configured to secure the positioning elements and mounting elements together.

The leg, arm and shoulder lock may comprise a “metamaterial elements” configured to engage upon activation as is configured to secure the positioning elements and mounting elements together

The arm and shoulder “spring element” may comprise a spring configured to insert and engage into a element and is configured to secure the positioning elements and mounting elements together

The leg, arm and shoulder “pneumatic elements” may comprise air bag system configured to engage via air pressure a air bag configured to secure the positioning elements and mounting elements together.

The leg, arm and shoulder lock may comprise a “motor element” configured to engage into a cable  system and is configured to secure the positioning elements and mounting elements together.

The Head disablement may comprise a series of “lights elements” configured into a metal framework on the face of the helmet and is configured to secure the positioning elements and mounting elements together

The Head disablement may comprise a “movable visor element” configured to engage onto a helmet’s upper head area is configured to secure the positioning elements and mounting elements together

The Head disablement may comprise a “pixelated visor” or other darkening embodiment and is configured to engage onto a metal framework and is configured to secure the positioning elements and mounting elements together

The Head disablement may comprise a “visor triggering element” and is configured to engage into a triggering framework in the mouth area of the helmet and is configured to secure the positioning elements and mounting elements together

FIGURE 1 MOTOR ASSEMBLY FOR SHOULDER/ARM /LEG DISABLEMENT

FIGURE 2 AIR BAG ASSEMBLY FOR ARM/LEG DISABLEMENT

FIGURE 2A AIR BAG COMPONENTS FOR ARM/LEG DISABLEMENT (ONE OF

FOUR AIR BAGS SHOWN IN BOTTOM 8 SQUARES. ONE OF FOUR TRIGGERS SHOWN

IN TOP MIDDLE SQUARE)

FIGURE 3 HELMET FRONT VIEW NON TRANSPARENT VISOR IN DOWN POSITION

FIGURE 3A HELMET INTERIOR VIEW

FIGURE 4 HELMET SIDE VIEW NON TRANSPARENT VISOR IN DOWN POSITION

FIGURE 5 HELMET LED LIGHTS VISION DISABLEMENT ENABLED

FIGURE 6 HELMET FRONT VIEW NON TRANSPARENT VISOR IN UP POSITION

AND METAL ACTUATING BAR TO TRIGGER VISOR TO DROP OVER EYES

FIGURE 7 METAMATERIALS POLARIZATION OF MATERIAL FROM SOFT TO HARD

FIGURE 8 SENSOR OR SENSOR SENSITIVE WEAPONS CONDUCTIVE MATERIAL

OVER WOODEN SHAFT DEPICTICED.

FIGURE 9 BANGBALL FOOTBALL EMBEDDED FIGHTING STICK CONFIGURED

FOR TRIGGERING DISABLING DEVICES VIA SENSORS

FIGURE 10 BANGBALL FIELD OF PLAY

FIGURE 11 INCEPTION OF METHOD FOR STOPPING OR PROGRESSING

UP FIELD OF PLAY